CV

Product Builder · Designer · Engineer

Owning the outcome,
end to end.

I work across product, design, engineering and AI to turn ambiguous problems into shipped systems that make real impact.

One problem, many parts — a tool for each.

Tools matter.

Outcomes matter more.

My skills, broken down by domain

One problem, many parts — a tool for each.

Proof

Three shipped outcomes.

01 / Design Engineer and Product Manager

Bringing a fragmented AI production process into one creative workspace.

Started with

Creative teams moved between scripts, prompts, references and multiple generation tools to produce individual shots.

Built

A canvas-based production system where agents help compose shots, create prompts, manage references and generate image and video assets.

Outcomes

1.7×

Faster to create one reel or post

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02 / Design Engineer and Founder

A safe space for medical students to learn from their mistakes.

Started with

Medical students need repeated opportunities to make clinical decisions and receive useful feedback.

Built

An interactive system where students work through AI-generated clinical cases, make diagnostic decisions and receive structured feedback.

Outcomes

Unlimited patient access

Through a virtual AI-powered clinical simulation

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03 / Lead Product Designer

Turning a legacy insurance portal into a consumer-grade one.

Started with

A legacy agent portal with inefficient workflows, poor usability and no mobile support — tedious data entry, unclear interactions, and deals that were hard to close in the field.

Built

A scalable, responsive design system for multi-step data entry — logically grouped form fields, wizards with autosave, and renewals, payments and GWP tracked automatically.

Outcomes

~8 min

40% reduction in quote issuance

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About

Where design meets code: creating products that scale from 0→1

From sketching stories as a kid to designing products as a designer, that same sense of curiosity and wonder drives my work.

With a background spanning product design, engineering and storytelling, I'm now a digital product design engineer exploring how AI can reshape the way we learn, build and solve problems.

  1. 2026 — Present

    Design Engineer and Product Manager

    Yuvabe

    Leading UX, product and front-end engineering on CreativeOS, Yuvabe's flagship AI content generation platform.

    Figma · Design systems · User interviews · Usability testing · GTM strategy · Next.js · Tailwind · shadcn/ui · RAG · LLM APIs

  2. 2024 — 2025

    Founder, Design Engineer and CPTO

    CaseChat

    Built and shipped an AI simulator where medical students practise diagnosis, from first research through launch.

    Figma · User interviews · Usability testing · GTM strategy · Svelte-TS · FastAPI · RAG · LangChain · LLM APIs

  3. 2022 — 2024

    Consulting Product Designer

    MSIG, Razorpay, 1Finance

    Rebuilt data-heavy fintech and insurance tools, replacing legacy enterprise workflows.

    Figma · FigJam · Stakeholder workshops · User research · Usability testing · Design systems

  4. 2019 — 2022

    Lead Product Designer

    DMart

    Turned manual warehouse work into 20+ connected apps; dispatch times fell by up to 30%.

    Figma · FigJam · Sketch · Building Figma plugins · Design systems · Field research · Cross-functional collaboration · Usability testing

  5. 2010 — 2019

    Product Engineer

    Capgemini, Aspire, SentioVR, Zolostays

    Web, mobile and VR products across real estate, architecture, healthcare and public safety.

    .NET · C# · JS/TS · React · Angular · Unity · Sketch

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